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Beginning Android 3D Game Development by Robert Chin

 

Beginning Android 3D Game Development | Robert Chin | PDF
Size 9.3MB | Pages 492

Beginning Android 3D Game Development is a unique, examples-driven book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android 5.0 (KitKat) platform using Java and OpenGL ES.

Android game app development continues to be one of the hottest areas where indies and existing game app developers seem to be most active. Android is the second best mobile apps eco and arguably even a hotter game apps eco than iOS. 3D makes your games come alive; so in this book you'll find that we go in depth on creating 3D games for the Android platform with OpenGL ES 2.0 using an original case study game called Drone Grid.


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Professional ASP.NET MVC 4 by Jon Galloway, Phil Haack, Brad Wilson

 

Professional ASP.NET MVC 4 | Jon Galloway, Phil Haack, Brad Wilson, K. Scott Allen, Scott Hanselman| PDF | 26.7 MB

Book Description

Microsoft insiders join giants of the software development community to offer this in-depth guide to ASP.NET MVC, an essential web development technology. Experienced .NET and ASP.NET developers will find all the important information they need to build dynamic, 
 
data-driven websites with ASP.NET and the newest release of Microsoft's Model-View-Controller technology. Featuring step-by-step guidance and lots of code samples, this guide gets you started and moves all the way to advanced topics, using plenty of examples.

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Professional ASP.NET MVC 5

 

Book Description

MVC 5 is the latest update to Microsoft's popular MVC (Model-View-Controller) technology—an established web application framework that enables fast, TDD-friendly development. MVC allows developers to build dynamic, data-driven websites with sophisticated features, such as single page applications, mobile optimization, adaptive rendering, and more. 

 

Updated to cover new post-release features in MVC 5.1 and 5.2, this book offers step-by-step techniques to use MVC to its full advantage. Written by top ASP.NET MVC experts at Microsoft, along with visionaries in the field, the book's practical tutorials reinforce concepts and allow developers to create their own applications.

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Tiana Warner "Ice Massacre"

 

Tiana Warner "Ice Massacre"
Rogue Cannon Publishing | English | August 29, 2014 | ISBN: 0988003937 | 376 pages | azw, epub, lrf, mobi | 3,6 mb

Within the first pages of Ice Massacre, I was instantly swept into the frigid waters of the ocean and forced to face the burning eyes of a sea demon. 

 

She's a terrifying creature to behold, until she mesmerizes her victim with "a soft purr" and "luminous eyes of emerald surrounded by pearl white". Then blood stains the water red.
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Philosophy: A Text with Readings 11th edition

 

Manuel Velasquez - Philosophy: A Text with Readings (11th edition)
Published: 2010-01-01 | ISBN: 049580875X, 0495812803 | PDF | 656 pages | 12 MB

Engaging and compelling on every page, Velasquez's text helps you explore and understand philosophy while it helps you appreciate how philosophy is relevant to your day-to-day life and the larger social world. 
This trusted text combines clear prose and primary source readings to take you on a meaningful exploration of a range of philosophical topics, such as human nature, reality, truth, ethics, the meaning of life, diversity, and social/political philosophy. Carefully crafted built-in learning aids help you quickly master the material and succeed in your course.
 
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MAYA 2008 - 3D Modeling and Animations by Tereza Flexman Free PDF


MAYA 2008 - 3D Modeling and Animations | Tereza Flexman | Free PDF

Maya 2008 Character Modeling and Animation: Principles and Practices is an introductory-to-intermediate–level text designed for anyone who wants to learn 3D character modeling, rigging, and animation using Autodesk Maya software. 
The book is intended to support both classroom use and the independent learner. The organizational approach is based on my classroom teaching experience over the past seven years. It was motivated by a lack of texts that effectively integrate the principles of animation with their technical implementation in Maya. 

Each chapter starts with a section (or sections) that describes the relevant principles. These are largely software independent, although sometimes include illustrations or mini-tutorials demonstrating the concepts using Maya. The second part of each chapter is composed of one or more detailed tutorials.

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Introduction to Game Development Steve Rabin 2nd Edition Free PDF

 

Introduction to Game Development  | Steve Rabin |  2nd Edition | Free PDF
Introduction to Game Development is a book in the vein of the Game Programming Gems series, it consists of a collection of articles written by game industry veterans (Steve Rabin, Noel Llopis, Eric Lengyel, etc.) with the  aim of providing a solid overall introduction to the game development industry from all its various aspects, be they engineering, art or business based. Calling this a book is a bit misleading, it is more of a tome, this  hardcover 1000 page monster is extremely detailed and comprehensive for what you would expect just looking at the cover.
The book is divided into several sections, each related to a specific role in the industry: game design, game programming, audio visual(art) and game production (publishing and economics). Each of these sections contains  several articles, each covering various sub-disciplines and topics within that field. As I mentioned there is a lot of detail present in the articles and the technical content is extremely solid, the chapters on graphics, animation and AI actually have more technical content in them than was present in Game Coding Complete and some of the other “All in one” beginner books I’ve seen.

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Fast ASP.NET Websites by Dean Alan Hume



Fast ASP.NET Websites delivers just what it promises - practical, hands-on guidance to create faster, more efficient ASP.NET sites and applications. This book offers step-by-step .NET-specific examples showing you how to apply classic page optimization tips, ASP.NET-specific techniques, and ways to leverage new HTML5 features.

There's a real cost to inefficient HTTP requests, overloaded data streams, and bulky scripts. Server throughput is a precious commodity, and seconds—even tiny fractions of a second—can seem like an eternity while a visitor waits for your site to load. As an ASP.NET developer, there are dozens of techniques you can apply immediately to make your sites and applications faster. You'll find them here.

 


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Beginning ASP.NET 4.5 Databases, 3rd Edition



Beginning ASP.NET 4.5 Databases introduces you to the world of building data-driven Web sites using ASP.NET, ADO.NET and the Entity Framework using C#. Since ASP.NET developers need to access databases quickly and efficiently, this book teaches the best practices and methods to help developers achieve professional ASP.NET and database solutions.

Beginning ASP.NET 4.5 Databases is a comprehensive introduction on how you can connect a Web site to many different data sources - not just databases - and use the data to create dynamic page content. It also shows you how to build a relational database, use SQL to communicate with it, and understand how they differ from each other.
 
 


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Building a Web Site 4th Edition by David A. Crowder PDF



An effective Web site is the key to success for every venture from class reunions to major corporations. And since Web technology changes rapidly, Building a Web Site For Dummies, 4th Edition is fully updated for the cutting-edge tools and trends.


If you need to build and maintain a Web site, even if your experience is severely limited, this book makes it easy and fun. You'll learn to plan, design, create, launch, and maintain your site using the most up-to-date tools.




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Project Management 3rd edition by Stanley E. Portny



In today's time-crunched, cost-conscious global business environment, tight project deadlines and stringent expectations are the norm. Now with 25% new and updated content, Project Management For Dummies, 3rd Edition introduces you to the principles of successful project management and shows you how to motivate any team to gain maximum productivity.


You'll learn how to organize, estimate, and schedule projects efficiently and effectively. You'll also discover how to manage deliverable, issue changes, assess risks, maintain communications, and live up to expectations by making the most of the latest technology and software and by avoiding common problems that can trip up even the best project managers.

 

 
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Beginning Programming with Java 3rd edition by Barry Burd



Java is a popular language for beginning programmers, and earlier editions of this fun and friendly guide have helped thousands get started. Now fully revised to cover recent updates for Java 7.0, Beginning Programming with Java For Dummies, 3rd Edition is certain to put more first-time programmers and Java beginners on the road to Java mastery.


Beginning Programming with Java For Dummies, 3rd Edition offers an easy-to-understand introduction to programming through the popular, versatile Java 7.0 language. 

 


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HTML5 Programming with JavaScript by John Paul Mueller



Modern websites are complex, and some of the most exciting features - things like geolocation, canvas, portability to mobile and more - require JavaScript to leverage what HTML5 can create. Don't know JavaScript? That's where HTML5 Programming with JavaScript For Dummies comes in. 


Rather than walking you through JavaScript as a programming language, it approaches JavaScript as a tool to help you enhance web pages.

Discover basic to complex ways to use JavaScript programming syntax to harness the full power of HTML5 and CSS3.

 


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HTML5 Game Development by Andy Harris



HTML5 is the tool game developers and designers have been eagerly awaiting. It simplifies the job of creating graphically rich, interactive games for the Internet and mobile devices, and this easy-to-use guide simplifies the learning curve. 


 Illustrated in full color, the book takes you step by step through the basics of HTML5 and how to use it to build interactive games with 2D graphics, video, database capability, and plenty of action. Learn to create sports and adventure games, pong games, board games, and more, for both mobile devices and the standard web.

 


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Data Structures and Algorithms with JavaScript by Michael McMillan



As an experienced JavaScript developer moving to server-side programming, you need to implement classic data structures and algorithms associated with conventional object-oriented languages like C# and Java. This practical guide shows you how to work hands-on with a variety of storage mechanisms—including linked lists, stacks, queues, and graphs—within the constraints of the JavaScript environment.


Determine which data structures and algorithms are most appropriate for the problems you're trying to solve, and understand the tradeoffs when using them in a JavaScript program.

 


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Algorithms and Data Structures by Robert Sedgewick, Kevin Wayne



The latest version of Sedgewick's best-selling series, reflecting an indispensable body of knowledge developed over the past several decades.

Full treatment of data structures and algorithms for sorting, searching, graph processing, and string processing, including fifty algorithms every programmer should know.


 
New Java implementations written in an accessible modular programming style, where all of the code is exposed to the reader and ready to use.

Algorithms are studied in the context of important scientific, engineering, and commercial applications. Clients and algorithms are expressed in real code, not the pseudo-code found in many other books.

 


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Data Structures and Algorithms by Michael T. Goodrich



Based on the authors' market leading data structures books in Java and C++, this textbook offers a comprehensive, definitive introduction to data structures in Python by respected authors. Data Structures and Algorithms in Python is the first mainstream object-oriented book available for the Python data structures course. 
Designed to provide a comprehensive introduction to data structures and algorithms, including their design, analysis, and implementation, the text will maintain the same general structure as Data Structures and Algorithms in Java and Data Structures and Algorithms in C++.

 


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Beginning Database Design Solutions



Databases play a critical role in the business operations of most organizations; they're the central repository for critical information on products, customers, suppliers, sales, and a host of other essential information. It's no wonder that the majority of all business computing involves database applications.


With so much at stake, you'd expect most IT professionals would have a firm understanding of good database design. But in fact most learn through a painful process of trial and error, with predictably poor results.

 


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Beginning Database Design



The perfect reference for programmers, administrators, or Web designers who are new to database development and are uncertain as to how to design and structure a database efficiently.

Shows how to design and implement robust, scalable databases on any of the major relational database management systems, including Access, SQL Server, IBM DB2, MySQL, and Oracle.

Covers all the key database design steps including modeling, normalization, SQL, denormalization, object-modeling, data warehousing, and performance.

 
 


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Beginning Database Design, 2nd Edition




Database design is not an exact science. Many are surprised to find that problems with their databases are caused by poor design rather than by difficulties in using the database management software. 
Beginning Database Design, 2nd Edition helps you ask and answer important questions about your data so you can understand the problem you are trying to solve and create a pragmatic design capturing the essentials while leaving the door open for refinements and extension at a later stage. Solid database design principles and examples help demonstrate the consequences of simplifications and pragmatic decisions. The rationale is to try to keep a design simple, but allow room for development as situations change or resources permit.
 

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Computer and IT Architecture



An enterprise network is a complex creature. This book breaks it down into simpler bites. You'll understand the parts, what they mean to your company, how to make technology match your business goals, and how to create an enterprise culture. 
Then you'll get help with long-term planning, managing security, and getting the most from your technology.

 


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Real World Windows 8 App Development with JavaScript



Real World Windows 8 App Development with JavaScript offers you practical advice and hard-earned insights that will help you create and publish apps to a worldwide market.

Led by authors with deep Windows 8 app development experience, you'll learn how to make the most of Microsoft's APIs for hooking into Windows 8 on all devices, including the core ideas of promises and the asynchronous programming model.

Development with JavaScript features real-world examples that emphasize the use of JavaScript and HTML 5 and that also adhere to the stylistic guidelines Microsoft has put in place to maintain a consistent look and feel for all applications on this platform.

 

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PHP & MySQL Web Development All-in-One Desk Reference For Dummies



PHP & MySQL Web Development All-in-One Desk Reference For Dummies is kind of one-stop shopping for the information you need to get up and running with these tools and put them to good use. It's divided into six handy minibooks that cover setting up your environment, PHP programming, using MySQL, security, PHP extensions, and PHP Web applications. 
They make it easy to create a Web site where visitors can sign on, use shopping carts, complete forms, and do business with your business.

 

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HTML, XHTML, and CSS All-in-One Desk Reference For Dummies



Want to build a killer Web site? Want to make it easy to keep your site up to date? You'll need to know how CSS, HTML, and XHTML work together. HTML, XHTML, and CSS All-In-One Desk Reference For Dummies makes that easy too! These eight minibooks get you started, explain standards, and help you connect all the dots to create sites with pizzazz.

This handy, one-stop guide catches you up on XHTML basics and CSS fundamentals. You'll learn how to work with Positionable CSS to create floating elements, margins, and multi-column layouts, and you'll get up to speed on client-side programming with JavaScript. You'll also get the low-down on server side programming with PHP, creating a database with MySQL, and using Ajax on both client and server sides.

 

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