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iCreate UK - Issue 139, 2014 English Magazine



iCreate UK - Issue 139, 2014
English| PDF | 100 pages | 50.36 Mb


iCreate is the creative magazine for Apple computer users. Made for Mac users by Mac users, it provides sumptuously designed, essential content for Apple aficionados and switchers alike. 

Featuring in-depth tutorials in iMovie, iPhoto and the rest of the iLife applications as well as iTunes and Mac OS X, it is the magazine no Apple addict can be without. If Apple made a magazine, it would be iCreate.
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Maxim USA - November 2014



Maxim USA - November 2014
English | 102 pages | True PDF | 39.00 Mb


Maxim - the world's leading men's magazine gives men what they want - beautiful women and intense sex. Maxim features beautiful women, cool gadgets, fast cars, sports, entertainment, and other male obsessions.

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Playboy USA - November 2014


Playboy USA - November 2014
PDF | 142 Pages | English | 59,9 MB


No other magazine entertains you with the quality, style and naked truth of Playboy. Every issue brings you the world's most beautiful women, uncensored advice about sex, revealing celebrity interviews, award-winning fiction and humor, the famous cartoons and jokes, stimulating articles and, of course, those sumptuous eye-pleasing centerfolds.


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Men's Health USA - November 2014


Men's Health USA - November 2014
English | 186 pages | True PDF | 90.00 Mb

Men's Health - a life magazine dedicated to showing men the practical and positive actions that make their lives better, with articles covering fitness, relationships, nutrition, careers, grooming, travel and health issues.

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Cocos2d-x Game Development Essentials by



 Cocos2d-x Game Development Essentials | PDF | 136 Pages | 3.2 MB

Cocos2d-x is the C++ port of the most popular open source 2D framework in the world. Cocos2d-x is an amazing open source game engine that allows developers to exploit their existing C++, Lua, and JavaScript knowledge for cross-platform deployment into iOS, Android,Windows Phone, BlackBerry, Tizen, and HTML5, saving you time, effort, and cost.


You will learn the essentials of Cocos2d-x through examples, by creating a game from scratch. The book starts with adding scenes and menus to the game. Furthermore, you can learn more about the varied features such as scene transitions, game sprites, moving the spaceship, and adding audio to make your game livelier. By the end of the book, you will be able to solve problems that may arise during the entire game development phase.

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Head First jQuery


Head First jQuery | PDF | 68.9 MB | 544 Pages

Want to add more interactivity and polish to your websites? Discover how jQuery can help you build complex scripting functionality in just a few lines of code. With Head First jQuery, you'll quickly get up to speed on this amazing JavaScript library by learning how to navigate HTML documents while handling events, effects, callbacks, and animations. By the time you've completed the book, you'll be incorporating Ajax apps, working seamlessly with HTML and CSS, and handling data with PHP, MySQL and JSON.


If you want to learn - and understand - how to create interactive web pages, unobtrusive script, and cool animations that don't kill your browser, this book is for you.

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The Winds of Fate by Elizabeth St. Michel


 English | September 10, 2014 | ISBN: 1500772496 | 300 pages | 4,05 mb

The Winds of Fate by debut author Elizabeth St. Michel is a sweeping novel of love, betrayal and passion in the grand tradition of historical romance authors Rosemary Rogers and Kathleen Woodiwiss. In seventeenth century London, Claire Hamilton tries to escape an arranged marriage and instead marries a convicted felon, the unjustly imprisoned Dr. Devon Blackmon. 

In retaliation she is banished to Jamaica. There she buys a slave, not knowing it is her "husband." Caught up in the turmoil around them, their embark on a breathtaking journey, filled with twists and turns, including Devon escaping and becoming the Black Devil Pirate.

Winds of Fate is the kind of book you can't put down, with plenty of heat, witty dialogue and grand adventure.

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Home is Where You Are by TESSA MARINE


Tessa Marie | English | September 30, 2014 | ASIN: B00MRCDQ0K | 237 pages| 5,6 mb

Home Is Where You Are was an amazingly beautiful, touching story. Its heartfelt, sexy, and inspirational. I LOVED Dean and Anna! These two love birds made the perfect young couple. Counting on each other, and just so emotionally wrapped around one another. I didn't think the synopsis really fit the book. It was somehow....less then what I expected and, honestly, I am glad for it. I loved how this book came together. Its wonderfully written with a compelling storyline and characters that just added more... umph to the story.


Dean is a young man who ran away from an abusive situation. He has been living on the street for some time and he works where he can to make some money while he searches for his long lost sister. I found Dean to be an extremely great character. He is beyond good looking, caring, determined, and so very smart. Anna is the follow-the-rules type of gal. She volunteers all over the place, from Habitat for Humanity, to volunteering at the local soup kitchen as she sends out college applications. That is where she meets Dean and soon she is breaking her own rules to get to know him.

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The Witch's Boy - English Novel by Kelly Barnhill


Algonquin Young Readers | English | September 16, 2014 | ISBN: 161620351X | 384 pages | 7,6 mb

THE WITCH'S BOY is a lovely book. Ned and Áine are both hugely likeable in different ways. Ned has had to struggle with himself his whole life, and struggling with an external force for once (magic) helps him gain better control of himself.

 Áine is super practical (it bears mentioning again), but hurt by her father abandoning her for greed. She's cold and reluctant to trust, but a good person to have on one's side. I quite enjoyed that their parents were a crucial part of the story. Ned's father and Áine's mother aren't mentioned much, but do have actual personalities. The Bandit King and Sister Witch are much bigger figures. Especially Sister Witch, whose moment of weakness sets most of the plot in motion. (But how could she let her other child die too?)

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Malak Ul Maut By Aleem ul Haq Haqi

 

Malak Ul Maut By Aleem ul Haq Haqi
Malak Ul Maut By Aleem ul Haq Haqi
PDF | Size 8MB
Malak Ul Maut By Aleem ul Haq Haqi

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Mitti Say Ishq By Aleem ul Haq Haqi

 

 Mitti Say Ishq By Aleem ul Haq Haqi
PDF | Size 2 MB

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Zindan Nama By Aleem ul Haq Haqi

 

Zindan Nama By Aleem ul Haq Haqi
PDF | Size 2 MB


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Kan Kun By Aleem ul Haq Haqi

 

 Kan Kun By Aleem ul Haq Haqi
PDF | Size 4 MB

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Pataal Ki Balaain By Aleem ul Haq Haqi

 

Pataal Ki Balaain By Aleem ul Haq Haqi  
PDF | Size 6 MB

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Electricity Pricing: Regulated, Deregulated and Smart Grid Systems by Swan Sen

 

 Electricity Pricing | Regulated, Deregulated and Smart Grid Systems | Swan Sen
PDF | Size 6.4 MB | Pages 242

Electricity Pricing: Regulated, Deregulated and Smart Grid Systems presents proven methods for supplying uninterrupted, high-quality electrical power at a reasonable price to the consumer.
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Beginning 3D Game Development with Unity 4 by Sue Blackman 2nd Edition

 

Beginning 3D Game Development with Unity 4 | Sue Blackman | 2nd Edition
Size 33.2 MB | Pages 808

Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.

This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today's casual and mobile markets, while also giving you a firm foundation in game logic and design.
 
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Beginning Android 3D Game Development by Robert Chin

 

Beginning Android 3D Game Development | Robert Chin | PDF
Size 9.3MB | Pages 492

Beginning Android 3D Game Development is a unique, examples-driven book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android 5.0 (KitKat) platform using Java and OpenGL ES.

Android game app development continues to be one of the hottest areas where indies and existing game app developers seem to be most active. Android is the second best mobile apps eco and arguably even a hotter game apps eco than iOS. 3D makes your games come alive; so in this book you'll find that we go in depth on creating 3D games for the Android platform with OpenGL ES 2.0 using an original case study game called Drone Grid.


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Professional ASP.NET MVC 4 by Jon Galloway, Phil Haack, Brad Wilson

 

Professional ASP.NET MVC 4 | Jon Galloway, Phil Haack, Brad Wilson, K. Scott Allen, Scott Hanselman| PDF | 26.7 MB

Book Description

Microsoft insiders join giants of the software development community to offer this in-depth guide to ASP.NET MVC, an essential web development technology. Experienced .NET and ASP.NET developers will find all the important information they need to build dynamic, 
 
data-driven websites with ASP.NET and the newest release of Microsoft's Model-View-Controller technology. Featuring step-by-step guidance and lots of code samples, this guide gets you started and moves all the way to advanced topics, using plenty of examples.

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Professional ASP.NET MVC 5

 

Book Description

MVC 5 is the latest update to Microsoft's popular MVC (Model-View-Controller) technology—an established web application framework that enables fast, TDD-friendly development. MVC allows developers to build dynamic, data-driven websites with sophisticated features, such as single page applications, mobile optimization, adaptive rendering, and more. 

 

Updated to cover new post-release features in MVC 5.1 and 5.2, this book offers step-by-step techniques to use MVC to its full advantage. Written by top ASP.NET MVC experts at Microsoft, along with visionaries in the field, the book's practical tutorials reinforce concepts and allow developers to create their own applications.

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Tiana Warner "Ice Massacre"

 

Tiana Warner "Ice Massacre"
Rogue Cannon Publishing | English | August 29, 2014 | ISBN: 0988003937 | 376 pages | azw, epub, lrf, mobi | 3,6 mb

Within the first pages of Ice Massacre, I was instantly swept into the frigid waters of the ocean and forced to face the burning eyes of a sea demon. 

 

She's a terrifying creature to behold, until she mesmerizes her victim with "a soft purr" and "luminous eyes of emerald surrounded by pearl white". Then blood stains the water red.
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Philosophy: A Text with Readings 11th edition

 

Manuel Velasquez - Philosophy: A Text with Readings (11th edition)
Published: 2010-01-01 | ISBN: 049580875X, 0495812803 | PDF | 656 pages | 12 MB

Engaging and compelling on every page, Velasquez's text helps you explore and understand philosophy while it helps you appreciate how philosophy is relevant to your day-to-day life and the larger social world. 
This trusted text combines clear prose and primary source readings to take you on a meaningful exploration of a range of philosophical topics, such as human nature, reality, truth, ethics, the meaning of life, diversity, and social/political philosophy. Carefully crafted built-in learning aids help you quickly master the material and succeed in your course.
 
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MAYA 2008 - 3D Modeling and Animations by Tereza Flexman Free PDF


MAYA 2008 - 3D Modeling and Animations | Tereza Flexman | Free PDF

Maya 2008 Character Modeling and Animation: Principles and Practices is an introductory-to-intermediate–level text designed for anyone who wants to learn 3D character modeling, rigging, and animation using Autodesk Maya software. 
The book is intended to support both classroom use and the independent learner. The organizational approach is based on my classroom teaching experience over the past seven years. It was motivated by a lack of texts that effectively integrate the principles of animation with their technical implementation in Maya. 

Each chapter starts with a section (or sections) that describes the relevant principles. These are largely software independent, although sometimes include illustrations or mini-tutorials demonstrating the concepts using Maya. The second part of each chapter is composed of one or more detailed tutorials.

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Introduction to Game Development Steve Rabin 2nd Edition Free PDF

 

Introduction to Game Development  | Steve Rabin |  2nd Edition | Free PDF
Introduction to Game Development is a book in the vein of the Game Programming Gems series, it consists of a collection of articles written by game industry veterans (Steve Rabin, Noel Llopis, Eric Lengyel, etc.) with the  aim of providing a solid overall introduction to the game development industry from all its various aspects, be they engineering, art or business based. Calling this a book is a bit misleading, it is more of a tome, this  hardcover 1000 page monster is extremely detailed and comprehensive for what you would expect just looking at the cover.
The book is divided into several sections, each related to a specific role in the industry: game design, game programming, audio visual(art) and game production (publishing and economics). Each of these sections contains  several articles, each covering various sub-disciplines and topics within that field. As I mentioned there is a lot of detail present in the articles and the technical content is extremely solid, the chapters on graphics, animation and AI actually have more technical content in them than was present in Game Coding Complete and some of the other “All in one” beginner books I’ve seen.

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Fast ASP.NET Websites by Dean Alan Hume



Fast ASP.NET Websites delivers just what it promises - practical, hands-on guidance to create faster, more efficient ASP.NET sites and applications. This book offers step-by-step .NET-specific examples showing you how to apply classic page optimization tips, ASP.NET-specific techniques, and ways to leverage new HTML5 features.

There's a real cost to inefficient HTTP requests, overloaded data streams, and bulky scripts. Server throughput is a precious commodity, and seconds—even tiny fractions of a second—can seem like an eternity while a visitor waits for your site to load. As an ASP.NET developer, there are dozens of techniques you can apply immediately to make your sites and applications faster. You'll find them here.

 


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