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Introduction to Game Development | Steve Rabin | 2nd Edition | Free PDF
Introduction to Game Development is a book in the vein of the Game Programming Gems
series, it consists of a collection of articles written by game
industry veterans (Steve Rabin, Noel Llopis, Eric Lengyel, etc.) with
the aim of providing a solid overall introduction to the game
development industry from all its various aspects, be they engineering,
art or business based. Calling this a book is a bit misleading, it is
more of a tome, this hardcover 1000 page monster is extremely detailed
and comprehensive for what you would expect just looking at the cover.
The book is divided into several sections,
each related to a specific role in the industry: game design, game
programming, audio visual(art) and game production (publishing and
economics). Each of these sections contains several articles, each
covering various sub-disciplines and topics within that field. As I
mentioned there is a lot of detail present in the articles and the
technical content is extremely solid, the chapters on graphics,
animation and AI actually have more technical content in them than was
present in Game Coding Complete
and some of the other “All in one” beginner books I’ve seen.
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