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Showing posts with label Games Development. Show all posts
Showing posts with label Games Development. Show all posts

Cocos2d-x Game Development Essentials by

 Cocos2d-x Game Development Essentials | PDF | 136 Pages | 3.2 MB Cocos2d-x is the C++ port of the most popular open source 2D framework in the world. Cocos2d-x is an amazing open source game engine that allows developers to exploit their existing C++, Lua, and JavaScript knowledge for cross-platform deployment into iOS, Android,Windows Phone, BlackBerry, Tizen, and HTML5, saving you time, effort, and cost. (adsbygoogle = window.adsbygoogle || []).push({}); You will learn the essentials of Cocos2d-x through examples, by creating a game fr
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Beginning 3D Game Development with Unity 4 by Sue Blackman 2nd Edition

  Beginning 3D Game Development with Unity 4 | Sue Blackman | 2nd Edition Size 33.2 MB | Pages 808 Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapi
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Beginning Android 3D Game Development by Robert Chin

  Beginning Android 3D Game Development | Robert Chin | PDF Size 9.3MB | Pages 492 Beginning Android 3D Game Development is a unique, examples-driven book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android 5.0 (KitKat) platform using Java and OpenGL ES. Android game app development continues to be one of the hottest areas where indies and existing game app developers seem to be most active. Android is the second best mobile apps eco and arguably even a hotter game apps eco than iOS. 3D makes your games come
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MAYA 2008 - 3D Modeling and Animations by Tereza Flexman Free PDF

MAYA 2008 - 3D Modeling and Animations | Tereza Flexman | Free PDF Maya 2008 Character Modeling and Animation: Principles and Practices is an introductory-to-intermediate–level text designed for anyone who wants to learn 3D character modeling, rigging, and animation using Autodesk Maya software.  (adsbygoogle = window.adsbygoogle || []).push({}); The book is intended to support both classroom use and the independent learner. The organizational approach is based on my classroom teaching experience over the past seven years. It was motivated by a lack of texts that effect
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Introduction to Game Development Steve Rabin 2nd Edition Free PDF

  Introduction to Game Development  | Steve Rabin |  2nd Edition | Free PDF Introduction to Game Development is a book in the vein of the Game Programming Gems series, it consists of a collection of articles written by game industry veterans (Steve Rabin, Noel Llopis, Eric Lengyel, etc.) with the  aim of providing a solid overall introduction to the game development industry from all its various aspects, be they engineering, art or business based. Calling this a book is a bit misleading, it is more of a tome, this  hardcover 1000 page monster is extreme
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HTML5 Game Development by Andy Harris

HTML5 is the tool game developers and designers have been eagerly awaiting. It simplifies the job of creating graphically rich, interactive games for the Internet and mobile devices, and this easy-to-use guide simplifies the learning curve.  (adsbygoogle = window.adsbygoogle || []).push({}); (adsbygoogle = window.adsbygoogle || []).push({});  Illustrated in full color, the book takes you step by step through the basics of HTML5 and how to use it to build interactive games with 2D graphics, video, database capability, and plenty of action. Learn t
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Beginning Android Games, 2nd Edition

   Beginning Android Games, 2nd Edition http://freebooksinventory.blogspot.com/ Book Description Beginning Android Games, Second Edition offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android and earlier version compliant smartphones and now tablets. This will give you everything you need to branch out a
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Beginning Android Games

  Beginning Android Games http://freebooksinventory.blogspot.com/ Book Description Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable games. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers.
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Beginning Android 4 Games Development

   Beginning Android 4 Games Development http://freebooksinventory.blogspot.com/ Book Description Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-perform
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